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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Jacques Arkaral
Federal Navy Academy Gallente Federation
0
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Posted - 2017.02.21 23:57:54 -
[1] - Quote
Lets trade
Bubble timers get implemented per design of this thread. Cloaking devices require fuel or they get Activation Time/Duration timers and Reactivation Delays.
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Jacques Arkaral
Federal Navy Academy Gallente Federation
1
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Posted - 2017.02.22 16:48:10 -
[2] - Quote
Not really seeing a problem with bubbles as is.
Perceived protection, well that's about exactly what they are, perceived not real. They create resistance to passage and that's about it.
Bubbles are easily overcome by the following
- Interdiction Nullification - Micro Jump Drive - Micro Jump Field - Pops your whole subcap fleet out - Cynosaural Fields for BLops, Capital and Titan Pushed fleets - Cyno Beacons for friendly transit.
Worm holes still open behind/away from the pre-placed mass bubble fields allowing clear access to the entire system.
zKill is replete with Mining fleet losses behind these bubble walls due to capable PvP players.
I understand that a long time ago Anomaly belts were previously cosmic sigs that had to be scanned down. Enough complaining ensued that they were converted to Anomalies which made hunting miners easier. It is now very little effort for them to just warp to the Ice Belt or biggest anom belt. This bubble change seems like more of the same.
CCP, I see the attraction to doing this. It is in line with the current goal to create a fully destructible environment. PvP players love it as it will reduce their effort and risk while increasing their reward at the expense of PvE players.
Please consider some actual play balance in this change. Simply nerfing the bubbles increases imbalance.
Here are some play balance considerations - - Cloaking - Eliminate all movement penalties to cloaking and replace with a duration timer of 10 minutes same as cyno with a cool down of 5 minutes reduced by skill or require fuel. - - Bring back Cosmic Sig Belts. [Seriously, how hard is it to scan a Rorqual down? BTW its self pointed for 5 minutes at a time] - - More damage inflicted by asteroid environment like we have with Mercoxit mining. Examples: * Collision damage from asteroids [Would require a change to individual asteroid warp in for all, maybe 100m offset] * Dust clouds that inflict damage at speed i.e. move faster than 100ms you suffer damage with exception to warping - - Allow tractor beams to tractor ships without affecting warp [Factor in Mass to determine what pulls what]
I really think many miners would like a standup fight vs being blobbed on by someones big stick fleet with ridiculously lopsided combat advantages.
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Jacques Arkaral
Federal Navy Academy Gallente Federation
2
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Posted - 2017.02.23 18:06:27 -
[3] - Quote
Elenahina wrote:Jacques Arkaral wrote:Lets trade
Bubble timers get implemented per design of this thread. Cloaking devices require fuel or they get Activation Time/Duration timers and Reactivation Delays.
Cloaks already have reactivation delays. AFAIK, it's 30 seconds for all of them.
Great!Lets extend that by 4.5 minutes and call it done. Now for the rest please. Can we get an Activation/Duration timer or can we require fuel to run Cloaking Device no more than 30 minutes at a time? The point here is to allow Cloaky stealthy types to actively hunt within a reasonable time frame and expose Cloaky Campers to the real possibility of being found at some point in the day.
Some don't want perpetual bubbles and some don't want perpetual cloaky campers. So, Lets Trade! |

Jacques Arkaral
Federal Navy Academy Gallente Federation
2
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Posted - 2017.02.24 05:35:18 -
[4] - Quote
Mr Floydy wrote:Jacques Arkaral wrote:Cloaky Campers Have you ever been killed by a cloaky camper? Has it ever interacted with you in a negative way? No ofcourse not. it's cloaked up and probably afk... sigh...
Funny you should ask. Goop Loop And Guplup Ikkla [Same Guy] Did manage to Hot drop us twice. After being in system for 2 weeks, we assumed he was AFK camping. Well, apparently he wasn't always away. We got dropped. Managed to slip him and his crew.
The point is, yes, they are still an issue as he like many others get paid to do it. |
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